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- Update the panel first (updating Catalyst). New agents
expect a panel at least as new as they are.
- Update one node and watch it for a full day before touching the rest.
- Update remaining nodes in batches, never all at once.
- Announce maintenance — restarts interrupt running servers.
- Trigger the agent update from Admin → Nodes (or your usual automation)
and follow progress in the node view; the agent reports update stages back
to the panel.
- Verify: node healthy, a test server starts, console streams, backups list.
- If the agent fails to come back, the node’s local logs and the previous
agent binary are your recovery path — see node issues.
- Never update panel and all nodes simultaneously. A bad release then breaks
everything instead of one canary node.
- Game servers themselves do not update with the agent — game versions come
from templates (templates).
- Keep a changelog note per node (agent version + date) for the next incident.