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Updating a Node

  1. Update the panel first (updating Catalyst). New agents expect a panel at least as new as they are.
  2. Update one node and watch it for a full day before touching the rest.
  3. Update remaining nodes in batches, never all at once.
  1. Announce maintenance — restarts interrupt running servers.
  2. Trigger the agent update from Admin → Nodes (or your usual automation) and follow progress in the node view; the agent reports update stages back to the panel.
  3. Verify: node healthy, a test server starts, console streams, backups list.
  4. If the agent fails to come back, the node’s local logs and the previous agent binary are your recovery path — see node issues.
  • Never update panel and all nodes simultaneously. A bad release then breaks everything instead of one canary node.
  • Game servers themselves do not update with the agent — game versions come from templates (templates).
  • Keep a changelog note per node (agent version + date) for the next incident.