Files
The Files tab is a file manager for your server: configs, worlds, plugins, and logs. It is the right tool for small, targeted changes. For large transfers (whole world folders, modpacks), use SFTP instead.
Prerequisites
Section titled “Prerequisites”- A server you can access, with the
file.readpermission to browse andfile.writeto change anything. - For uploads, a file size within the upload limit your administrator set.
The left rail is the Directory Tree; the breadcrumb and filter box above the list move around the current folder.
Everyday tasks
Section titled “Everyday tasks”- Open or edit a file: click a file (or Open File in its menu). Config files open in the built-in editor with syntax highlighting. Select Save (or Ctrl+S), then restart the server so the game re-reads the file. Revert undoes your changes; closing with unsaved edits asks first.
- Upload: select Upload, then Choose Files in the upload panel, or drop files straight onto the file list. Files larger than the upload limit your administrator set are rejected with the limit shown.
- Download: open a file’s menu (the ⋯ button or right-click) and choose Download. Directories cannot be downloaded as a batch in the browser — use SFTP to pull a whole folder.
- Create: select New File or New Folder.
- Rename: choose Rename from a file’s menu and type the new name.
- Copy a path: choose Copy Path to put the full server path on your clipboard — handy when pasting into a command or a support thread.
- Permissions: choose Permissions to set the octal mode (for example
644for files,755for folders). - Delete: select one or more entries and choose Delete, then confirm.
- Compress / Extract: select entries and choose Compress, or open a
.zip/.tar.gzto preview its contents read-only and Extract it to a target path. - Find an error: game logs usually live under
logs/— open the latest log after a crash before asking for help.
Rules that prevent data loss
Section titled “Rules that prevent data loss”- Stop the server before replacing world files or large data directories. Editing live world data while the game holds it in memory corrupts saves.
- Back up before big changes. One backup takes seconds and undoes almost any mistake.
- The file manager cannot see outside your server directory — that is intentional isolation, not a bug.
Common locations
Section titled “Common locations”| Game | Where things live |
|---|---|
| Minecraft | server.properties, config/, plugins/, world/, logs/ |
| Source/CS2 | cfg/, addons/, maps/ |
| Generic | Check your template’s documentation or ask your host. |
Exact paths depend on the template. If a path listed here does not exist on your server, read the template description or ask your administrator rather than creating it by hand.
Related
Section titled “Related”- SFTP — large transfers and whole folders
- Backups — the undo button for file changes
- Startup & Variables — template-declared config files
