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Terminology

Catalyst reuses a few words with precise meanings. When docs say one of these, they always mean the following:

Term Meaning
Panel The Catalyst web application and API you log in to.
Node A machine running the Catalyst agent that hosts game servers.
Agent The service on a node that runs containers and talks to the panel.
Server One game instance with its own files, limits, ports, and backups.
Template A reusable recipe for a game (image, startup command, install script).
Nest A category that groups related templates (for example, Minecraft).
Allocation An IP + port pair on a node assigned to a server.
Subuser An extra account given limited access to someone else’s server.
Task A scheduled action on a server, such as a restart or backup (see Tasks).
Backup A restorable snapshot of a server’s files.
Database A managed database attached to a server (for plugins and mods).
Role A named set of permissions administrators assign to users.
API key A token that lets scripts and integrations call the Catalyst API.

One common confusion: a node is a machine, while a server is a game running on that machine. If your game lags, the problem may be the server’s limits or the node’s load — troubleshooting helps you tell the difference.