Connecting to Your Server
Your game client connects directly to the node running your server — the panel is for management, not for play.
Prerequisites
Section titled “Prerequisites”- A server you can access.
- The game client installed on the machine you play from.
Find your address
Section titled “Find your address”- Open your server. The header shows the address next to the server name as
IP:port, for example203.0.113.10:25565. - Click the address to copy it — the panel confirms with a Copied address message.
- If it shows
n/a, the panel has no host address for the server’s node. Ask your administrator to set one before players can join. - Extra ports (query, RCON, voice, Bedrock) are listed under Admin → Ports.
The tab opens for
server.delete(owners) oradmin.write; changing allocations needsserver.network, which a subuser may not have.
Some hosts put a reverse proxy or custom hostname in front of game ports. If your
host gave you a hostname such as play.example.com, use that instead of the raw
IP.
Connect from the game
Section titled “Connect from the game”- Minecraft (Java): Multiplayer → Add Server → paste the address.
- Minecraft (Bedrock): Play → Servers → Add Server (check the port — Bedrock defaults differ from Java).
- Other games: use the address with the game’s normal server browser or
connectcommand.
If you cannot connect
Section titled “If you cannot connect”- Confirm the status in the header reads Running.
- Confirm you are using the right IP and port.
- Check the console for errors during startup — a crashed server accepts no connections.
- See server issues and networking issues.
Related
Section titled “Related”- Networking — allocations and how players reach your server
- Console — watch startup errors that block connections
- Power controls — start the server if it is stopped
