Activity
The Activity tab (titled Activity Log) is an audit trail for your server: power actions, file changes, backup restores, subuser changes, and similar events, each stamped with who did it and when. Entries are a flat list, newest first, paged 25 at a time. An Updated … stamp in the tab header says when the list last refreshed — hover it for the exact time — and a failed refresh keeps the entries already on screen, with the error shown above them.
Read an entry
Section titled “Read an entry”Each row shows the action, who performed it, the time, and a summary of the important fields — node, port, or the before/after values a power action changed. Expand a row’s Details to see every recorded field. System marks an action the panel took on its own (for example a task or a crash recovery) rather than one a person triggered.
Use it for
Section titled “Use it for”- “Who stopped the server?” — scan for power events and check the actor.
- “What changed before it broke?” — correlate the first failure with the last file or config change.
- Subuser oversight — confirm helpers only touch what they should.
Limits
Section titled “Limits”- Activity records panel actions, not in-game events. For gameplay history, use your game’s own logs (see console).
- Retention is finite and set by the administrator — 90 days by default. If you need a permanent record for a dispute, ask for an audit-log export before it ages out.
- If an expected entry is missing, the action may have happened outside the panel (direct node access) — ask your administrator.
Related
Section titled “Related”- Console — in-game history is in the game’s own logs
- Users & Subusers — who has access to your server
